diff --git a/src/client/graphics/layers/TerritoryWebGLRenderer.ts b/src/client/graphics/layers/TerritoryWebGLRenderer.ts index 8b9feaf87..8c1b35048 100644 --- a/src/client/graphics/layers/TerritoryWebGLRenderer.ts +++ b/src/client/graphics/layers/TerritoryWebGLRenderer.ts @@ -3209,7 +3209,7 @@ export class TerritoryWebGLRenderer { if (smoothActive) { // DEBUG: uncomment to visualize tiles in smooth mode - color = vec3(1.0, 0.0, 1.0); outColor = vec4(color, 1.0); return; + //color = vec3(1.0, 0.0, 1.0); outColor = vec4(color, 1.0); return; // Compute old color blended on terrain vec3 oldColor = baseTerrainColor;