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bugfix: bots were not losing troops in attack. rebalanced difficulties.
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@@ -103,8 +103,6 @@ export class BotExecution implements Execution {
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this.bot.troops() / 20,
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this.bot.id(),
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toAttack.isPlayer() ? toAttack.id() : null,
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null,
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null,
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),
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);
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}
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