diff --git a/src/core/configuration/DefaultConfig.ts b/src/core/configuration/DefaultConfig.ts index 1e7264623..f4617ac6a 100644 --- a/src/core/configuration/DefaultConfig.ts +++ b/src/core/configuration/DefaultConfig.ts @@ -45,34 +45,34 @@ const JwksSchema = z.object({ }); const numPlayersConfig = { - [GameMapType.GatewayToTheAtlantic]: [80, 60, 40], - [GameMapType.SouthAmerica]: [70, 50, 40], - [GameMapType.NorthAmerica]: [80, 60, 50], - [GameMapType.Africa]: [100, 80, 50], - [GameMapType.Europe]: [80, 50, 30], - [GameMapType.Australia]: [50, 40, 30], - [GameMapType.Iceland]: [50, 40, 30], - [GameMapType.Britannia]: [50, 40, 30], - [GameMapType.Asia]: [60, 50, 30], - [GameMapType.FalklandIslands]: [80, 50, 30], - [GameMapType.Baikal]: [60, 50, 40], - [GameMapType.Mena]: [60, 50, 30], - [GameMapType.Mars]: [50, 40, 30], - [GameMapType.Oceania]: [30, 20, 10], - [GameMapType.EastAsia]: [50, 40, 30], - [GameMapType.FaroeIslands]: [50, 40, 30], + [GameMapType.Africa]: [100, 70, 50], + [GameMapType.Asia]: [50, 40, 30], + [GameMapType.Australia]: [70, 40, 30], + [GameMapType.Baikal]: [100, 70, 50], + [GameMapType.BetweenTwoSeas]: [70, 50, 40], + [GameMapType.BlackSea]: [50, 30, 30], + [GameMapType.Britannia]: [50, 30, 20], [GameMapType.DeglaciatedAntarctica]: [50, 40, 30], - [GameMapType.EuropeClassic]: [80, 30, 50], - [GameMapType.BetweenTwoSeas]: [40, 50, 30], - [GameMapType.BlackSea]: [40, 50, 30], - [GameMapType.Pangaea]: [40, 20, 30], - [GameMapType.World]: [150, 80, 50], - [GameMapType.GiantWorldMap]: [150, 100, 60], - [GameMapType.Halkidiki]: [50, 40, 30], - [GameMapType.StraitOfGibraltar]: [50, 40, 30], - [GameMapType.Italia]: [50, 40, 30], - [GameMapType.Pluto]: [70, 50, 40], - [GameMapType.Yenisei]: [60, 50, 40], + [GameMapType.EastAsia]: [50, 30, 20], + [GameMapType.Europe]: [100, 70, 50], + [GameMapType.EuropeClassic]: [50, 30, 30], + [GameMapType.FalklandIslands]: [50, 30, 20], + [GameMapType.FaroeIslands]: [20, 15, 10], + [GameMapType.GatewayToTheAtlantic]: [100, 70, 50], + [GameMapType.GiantWorldMap]: [100, 70, 50], + [GameMapType.Halkidiki]: [100, 50, 40], + [GameMapType.Iceland]: [50, 40, 30], + [GameMapType.Italia]: [50, 30, 20], + [GameMapType.Mars]: [70, 40, 30], + [GameMapType.Mena]: [70, 50, 40], + [GameMapType.NorthAmerica]: [70, 40, 30], + [GameMapType.Oceania]: [10, 10, 10], + [GameMapType.Pangaea]: [20, 15, 10], + [GameMapType.Pluto]: [100, 70, 50], + [GameMapType.SouthAmerica]: [70, 50, 40], + [GameMapType.StraitOfGibraltar]: [100, 70, 50], + [GameMapType.World]: [50, 30, 20], + [GameMapType.Yenisei]: [150, 100, 70], } as const satisfies Record; export abstract class DefaultServerConfig implements ServerConfig {