mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-07-30 08:59:40 +00:00
Automatic train stations (#1353)
## Description:
Train stations are now built automatically when a factory is
constructed.
Changes:
- When a factory is built, nearby structures are connected to the rail
network
- When a city is built near a factory, it is connected to the rail
network
- All structures behave the same when a train stops: to be defined
- Removed station badge
- Gold income is now related to the structure's level
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors
## Please put your Discord username so you can be contacted if a bug or
regression is found:
IngloriousTom
This commit is contained in:
@@ -633,6 +633,12 @@ export interface Game extends GameMap {
|
||||
// Units
|
||||
units(...types: UnitType[]): Unit[];
|
||||
unitInfo(type: UnitType): UnitInfo;
|
||||
hasUnitNearby(
|
||||
tile: TileRef,
|
||||
searchRange: number,
|
||||
type: UnitType,
|
||||
playerId: PlayerID,
|
||||
);
|
||||
nearbyUnits(
|
||||
tile: TileRef,
|
||||
searchRange: number,
|
||||
|
||||
Reference in New Issue
Block a user