From 61774148cf35e94cc46555eb0524a5bac036a220 Mon Sep 17 00:00:00 2001 From: Restart2008 Date: Sat, 8 Nov 2025 21:31:48 -0800 Subject: [PATCH] Update nuke-wars.md --- docs/gamemodes/nuke-wars.md | 13 ++++--------- 1 file changed, 4 insertions(+), 9 deletions(-) diff --git a/docs/gamemodes/nuke-wars.md b/docs/gamemodes/nuke-wars.md index 41d067a19..5f0760e5b 100644 --- a/docs/gamemodes/nuke-wars.md +++ b/docs/gamemodes/nuke-wars.md @@ -12,23 +12,17 @@ Nuke Wars is a team-based nuclear warfare gamemode where teams battle for territ ### Preparation Phase -- 3-minute preparation phase at start +- A configurable slider is in the lobby for changing the preparation time - Teams can only build in their territory during this phase - Focus on setting up SAM defenses and missile silos -- Countdown timer shows remaining prep time (3:00 -> 0:00) +- Countdown timer shows remaining prep time ### Unit Restrictions - **Allowed Units:** - - Missile Silos: For launching nuclear weapons - - SAM Launchers: For missile defense - - Atom Bombs: Basic nuclear weapon - - Hydrogen Bombs: Advanced nuclear weapon + - Any units that do not include the MIRV. - **Blocked Units:** - MIRV missiles - - All conventional military units - - Cities and infrastructure buildings - - Ships and transport units ### Combat Phase @@ -53,6 +47,7 @@ Nuke Wars is a team-based nuclear warfare gamemode where teams battle for territ - Careful placement of SAM coverage - Managing nuclear strikes to maintain territory control - Protecting key defensive infrastructure +- Developing an economy during preparation phase ## Setup Requirements