diff --git a/src/core/execution/FakeHumanExecution.ts b/src/core/execution/FakeHumanExecution.ts index 7976d2a24..dc34b17c3 100644 --- a/src/core/execution/FakeHumanExecution.ts +++ b/src/core/execution/FakeHumanExecution.ts @@ -179,10 +179,10 @@ export class FakeHumanExecution implements Execution { private maybeSpawnCity() { const cities = this.player.units(UnitType.City) - if (cities.length > 5) { + if (cities.length > 2) { return } - if (this.player.gold() > this.mg.config().unitInfo(UnitType.City).cost(this.player)) { + if (this.player.gold() < this.mg.config().unitInfo(UnitType.City).cost(this.player)) { return } const tile = this.randTerritoryTile()