Main Menu UI Overhaul (#2829)

## Description:

Overhauls the Main Menu UI, visit https://menu.openfront.dev to see
everything.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

w.o.n
This commit is contained in:
Ryan
2026-01-10 04:26:34 +00:00
committed by GitHub
parent 848a3a5633
commit 5e6c90d9bb
60 changed files with 7671 additions and 4546 deletions
@@ -117,86 +117,111 @@ export class PlayerStatsTreeView extends LitElement {
: 0;
return html`
<!-- Type selector -->
<div class="flex gap-2 mt-2 justify-center">
${types.map(
(t) => html`
<button
class="text-xs px-2 py-0.5 rounded-sm border ${this
.selectedType === t
? "border-white/60 text-white"
: "border-white/20 text-gray-300"}"
@click=${() => this.setGameType(t)}
>
${t === GameType.Public
? translateText("player_stats_tree.public")
: t === GameType.Private
? translateText("player_stats_tree.private")
: translateText("player_stats_tree.singleplayer")}
</button>
`,
)}
</div>
<!-- Mode selector -->
${modes.length
? html`<div class="flex gap-2 mt-2 justify-center">
${modes.map(
(m) => html`
<div class="flex flex-col gap-4">
<!-- Filters -->
<div
class="flex flex-wrap gap-2 items-center justify-between p-2 bg-black/20 rounded-lg border border-white/5"
>
<!-- Type selector -->
<div class="flex gap-1">
${types.map(
(t) => html`
<button
class="text-xs px-2 py-0.5 rounded-sm border ${this
.selectedMode === m
? "border-white/60 text-white"
: "border-white/20 text-gray-300"}"
@click=${() => this.setMode(m)}
title=${translateText("player_stats_tree.mode")}
class="text-xs px-3 py-1.5 rounded-md border font-bold uppercase tracking-wider transition-all duration-200 ${this
.selectedType === t
? "bg-blue-600 border-blue-500 text-white shadow-lg shadow-blue-900/40"
: "bg-white/5 border-white/10 text-gray-400 hover:bg-white/10 hover:text-white"}"
@click=${() => this.setGameType(t)}
>
${this.labelForMode(m)}
${t === GameType.Public
? translateText("player_stats_tree.public")
: t === GameType.Private
? translateText("player_stats_tree.private")
: translateText("player_stats_tree.solo")}
</button>
`,
)}
</div>`
: html``}
<!-- Difficulty selector -->
${diffs.length
? html`<div class="flex gap-2 mt-2 justify-center">
${diffs.map(
(d) =>
html` <button
class="text-xs px-2 py-0.5 rounded-sm border ${this
.selectedDifficulty === d
? "border-white/60 text-white"
: "border-white/20 text-gray-300"}"
@click=${() => this.setDifficulty(d)}
title=${translateText("difficulty.difficulty")}
</div>
<div class="flex gap-2">
<!-- Mode selector -->
${modes.length
? html`<div
class="flex gap-1 bg-black/20 rounded-md p-1 border border-white/5"
>
${translateText(`difficulty.${d}`)}
</button>`,
)}
</div>`
: html``}
${leaf
? html`
<hr class="w-2/3 border-gray-600 my-2" />
<player-stats-grid
.titles=${[
translateText("player_stats_tree.stats_wins"),
translateText("player_stats_tree.stats_losses"),
translateText("player_stats_tree.stats_wlr"),
translateText("player_stats_tree.stats_games_played"),
]}
.values=${[
renderNumber(leaf.wins),
renderNumber(leaf.losses),
wlr.toFixed(2),
renderNumber(leaf.total),
]}
></player-stats-grid>
<hr class="w-2/3 border-gray-600 my-2" />
<player-stats-table
.stats=${this.getDisplayedStats()}
></player-stats-table>
`
: html``}
${modes.map(
(m) => html`
<button
class="text-xs px-3 py-1 rounded-sm transition-colors ${this
.selectedMode === m
? "bg-white/20 text-white font-bold"
: "text-gray-400 hover:text-white"}"
@click=${() => this.setMode(m)}
title=${translateText("player_stats_tree.mode")}
>
${this.labelForMode(m)}
</button>
`,
)}
</div>`
: html``}
<!-- Difficulty selector -->
${diffs.length
? html`<div
class="flex gap-1 bg-black/20 rounded-md p-1 border border-white/5"
>
${diffs.map(
(d) =>
html` <button
class="text-xs px-3 py-1 rounded-sm transition-colors ${this
.selectedDifficulty === d
? "bg-white/20 text-white font-bold"
: "text-gray-400 hover:text-white"}"
@click=${() => this.setDifficulty(d)}
title=${translateText("difficulty.difficulty")}
>
${translateText(`difficulty.${d.toLowerCase()}`)}
</button>`,
)}
</div>`
: html``}
</div>
</div>
${leaf
? html`
<div class="space-y-6 mt-2">
<player-stats-grid
.titles=${[
translateText("player_stats_tree.stats_wins"),
translateText("player_stats_tree.stats_losses"),
translateText("player_stats_tree.stats_wlr"),
translateText("player_stats_tree.stats_games_played"),
]}
.values=${[
renderNumber(leaf.wins),
renderNumber(leaf.losses),
wlr.toFixed(2),
renderNumber(leaf.total),
]}
></player-stats-grid>
<div class="border-t border-white/10 pt-6">
<player-stats-table
.stats=${this.getDisplayedStats()}
></player-stats-table>
</div>
</div>
`
: html`
<div
class="py-12 text-center text-white/30 italic border border-white/5 rounded-xl bg-white/5"
>
${translateText("player_stats_tree.no_stats")}
</div>
`}
</div>
`;
}
}