diff --git a/src/core/game/UnitImpl.ts b/src/core/game/UnitImpl.ts index 254ffca9f..46b38c7a3 100644 --- a/src/core/game/UnitImpl.ts +++ b/src/core/game/UnitImpl.ts @@ -308,11 +308,12 @@ export class UnitImpl implements Unit { } private displayMessageOnDeleted(): void { - if (this._type === UnitType.MIRVWarhead) { - return; - } - - if (this._type === UnitType.Train && this._trainType !== TrainType.Engine) { + // Only warships and transport ships are worth notifying about; everything + // else is either visible on the map or too low-stakes to surface. + if ( + this._type !== UnitType.Warship && + this._type !== UnitType.TransportShip + ) { return; }