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add radiation
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@@ -83,6 +83,9 @@ export class NukeExecution implements Execution {
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mp.removeTroops(2 * ratio[mp.id()])
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others.add(mp)
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}
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if (tile.isLand()) {
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this.mg.addFallout(tile)
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}
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}
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for (const other of others) {
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const alliance = this.player.allianceWith(other)
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