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better name rendering, game attack balancing
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@@ -36,10 +36,10 @@ export class DefaultConfig implements Config {
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mag = 1
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break
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case TerrainType.Highland:
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mag = 20
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mag = 15
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break
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case TerrainType.Mountain:
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mag = 100
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mag = 50
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break
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}
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if (defender.isPlayer()) {
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