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## Description: About 30s before an alliance is about to expire, both players receive a prompt to extend the alliance. If both players agree the alliance is extended. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: evan
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@@ -72,10 +72,7 @@ export class PlayerExecution implements Execution {
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const alliances = Array.from(this.player.alliances());
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for (const alliance of alliances) {
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if (
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this.mg.ticks() - alliance.createdAt() >
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this.mg.config().allianceDuration()
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) {
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if (alliance.expiresAt() <= this.mg.ticks()) {
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alliance.expire();
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}
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}
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