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## Description: About 30s before an alliance is about to expire, both players receive a prompt to extend the alliance. If both players agree the alliance is extended. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: evan
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@@ -2,6 +2,7 @@ import { Execution, Game } from "../game/Game";
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import { PseudoRandom } from "../PseudoRandom";
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import { ClientID, GameID, Intent, Turn } from "../Schemas";
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import { simpleHash } from "../Util";
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import { AllianceExtensionExecution } from "./alliance/AllianceExtensionExecution";
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import { AllianceRequestExecution } from "./alliance/AllianceRequestExecution";
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import { AllianceRequestReplyExecution } from "./alliance/AllianceRequestReplyExecution";
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import { BreakAllianceExecution } from "./alliance/BreakAllianceExecution";
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@@ -111,6 +112,10 @@ export class Executor {
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this.mg.ref(intent.x, intent.y),
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intent.unit,
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);
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case "allianceExtension": {
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return new AllianceExtensionExecution(player, intent.recipient);
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}
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case "upgrade_structure":
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return new UpgradeStructureExecution(player, intent.unitId);
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case "create_station":
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