allow alliance extension Fixes #491 (#1314)

## Description:

About 30s before an alliance is about to expire, both players receive a
prompt to extend the alliance. If both players agree the alliance is
extended.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
This commit is contained in:
evanpelle
2025-07-02 15:25:20 -07:00
committed by GitHub
parent cfabdfebc7
commit 5b5ac7bfca
19 changed files with 358 additions and 19 deletions
+1
View File
@@ -158,6 +158,7 @@ export interface Config {
nukeDeathFactor(humans: number, tilesOwned: number): number;
structureMinDist(): number;
isReplay(): boolean;
allianceExtensionPromptOffset(): number;
}
export interface Theme {
+4
View File
@@ -839,4 +839,8 @@ export class DefaultConfig implements Config {
defensePostTargettingRange(): number {
return 75;
}
allianceExtensionPromptOffset(): number {
return 300; // 30 seconds before expiration
}
}