From 5abe60070b1e8674da0fdb8e6083c393ba135ec9 Mon Sep 17 00:00:00 2001 From: Evan Date: Tue, 3 Dec 2024 20:17:58 -0800 Subject: [PATCH] remove references to warfront --- .gitmodules | 3 --- LICENSE | 2 +- package-lock.json | 4 ++-- package.json | 2 +- src/client/GameRunner.ts | 1 - 5 files changed, 4 insertions(+), 8 deletions(-) delete mode 100644 .gitmodules diff --git a/.gitmodules b/.gitmodules deleted file mode 100644 index 40c352aa9..000000000 --- a/.gitmodules +++ /dev/null @@ -1,3 +0,0 @@ -[submodule "src/map/codec"] - path = src/map/codec - url = https://github.com/WarFrontIO/MapCodec diff --git a/LICENSE b/LICENSE index 66550bd84..0eeabe67b 100644 --- a/LICENSE +++ b/LICENSE @@ -1,6 +1,6 @@ MIT License -Copyright (c) 2024 WarFront.io Team +Copyright (c) 2024 OpenFront.io Team Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal diff --git a/package-lock.json b/package-lock.json index eb28cb574..e510a1acd 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,10 +1,10 @@ { - "name": "warfront-client", + "name": "openfront-client", "lockfileVersion": 3, "requires": true, "packages": { "": { - "name": "warfront-client", + "name": "openfront-client", "dependencies": { "@datastructures-js/priority-queue": "^6.3.1", "@types/dompurify": "^3.0.5", diff --git a/package.json b/package.json index 6edabc285..cdafbfd87 100644 --- a/package.json +++ b/package.json @@ -1,5 +1,5 @@ { - "name": "warfront-client", + "name": "openfront-client", "scripts": { "build-map": "node --loader ts-node/esm --experimental-specifier-resolution=node src/scripts/TerrainMapGenerator.ts", "build-dev": "webpack --config webpack.config.js --mode development", diff --git a/src/client/GameRunner.ts b/src/client/GameRunner.ts index d489ebab9..f0419c66d 100644 --- a/src/client/GameRunner.ts +++ b/src/client/GameRunner.ts @@ -175,7 +175,6 @@ export class GameRunner { this.gs.addExecution(...this.executor.createExecs(this.turns[this.currTurn])) try { this.gs.executeNextTick() - throw Error("test") } catch (error) { const errorText = `Error: ${error.message}\nStack: ${error.stack}`; alert("Game crashed! Error info copied to clipboard. Please paste this in your bug report in Discord.");