From 5aae1468c24ed2adf4b5be92f2fd77e3c4a0ff22 Mon Sep 17 00:00:00 2001 From: evanpelle Date: Mon, 10 Mar 2025 13:27:45 -0700 Subject: [PATCH] fix player glow during spawn phase (#206) --- src/client/graphics/layers/TerritoryLayer.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/client/graphics/layers/TerritoryLayer.ts b/src/client/graphics/layers/TerritoryLayer.ts index 47b416e97..a46d17ee8 100644 --- a/src/client/graphics/layers/TerritoryLayer.ts +++ b/src/client/graphics/layers/TerritoryLayer.ts @@ -111,7 +111,7 @@ export class TerritoryLayer implements Layer { } for (const tile of this.game.bfs( centerTile, - euclDistFN(centerTile, 9, false), + euclDistFN(centerTile, 9, true), )) { if (!this.game.hasOwner(tile)) { this.paintHighlightCell(