diff --git a/src/client/graphics/layers/TerritoryLayer.ts b/src/client/graphics/layers/TerritoryLayer.ts index 47b416e97..a46d17ee8 100644 --- a/src/client/graphics/layers/TerritoryLayer.ts +++ b/src/client/graphics/layers/TerritoryLayer.ts @@ -111,7 +111,7 @@ export class TerritoryLayer implements Layer { } for (const tile of this.game.bfs( centerTile, - euclDistFN(centerTile, 9, false), + euclDistFN(centerTile, 9, true), )) { if (!this.game.hasOwner(tile)) { this.paintHighlightCell(