rebalance multiplayer maps:

1. reduce number of players per map
2. Modify map frequencies
This commit is contained in:
Evan
2025-04-18 13:31:50 -07:00
parent 38b1845ed1
commit 582ebf3151
2 changed files with 12 additions and 12 deletions
+6 -6
View File
@@ -81,25 +81,25 @@ export class MapPlaylist {
// Big Maps are those larger than ~2.5 mil pixels
case PlaylistType.BigMaps:
return {
Europe: 3,
NorthAmerica: 2,
Europe: 2,
NorthAmerica: 1,
Africa: 2,
Britannia: 1,
GatewayToTheAtlantic: 2,
Australia: 2,
Iceland: 2,
SouthAmerica: 3,
SouthAmerica: 1,
KnownWorld: 2,
};
case PlaylistType.SmallMaps:
return {
World: 1,
World: 4,
Mena: 2,
Pangaea: 1,
Asia: 1,
Mars: 1,
BetweenTwoSeas: 3,
Japan: 3,
BetweenTwoSeas: 2,
Japan: 2,
BlackSea: 1,
FaroeIslands: 2,
};