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server refactor
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@@ -255,9 +255,7 @@ export async function setupFromPath(
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const gameMap = await genTerrainFromBin(manifest.map, mapBinBuffer);
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const miniGameMap = await genTerrainFromBin(manifest.map4x, miniMapBinBuffer);
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// Configure the game
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const config = new TestConfig(
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new (await import("../util/TestServerConfig")).TestServerConfig(),
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{
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gameMap: GameMapType.Asia,
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gameMapSize: GameMapSize.Normal,
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