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[Cleanup] Pass Player into execution constructor instead of PlayerID (#1022)
## Description: Answering issue: #1017 [Cleanup] Pass Player into the execution constructor instead of PlayerID I have tested the changes running and playing a full game. I do not know other way to test the changes, please inform me ❤️ ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: Lele --------- Co-authored-by: lva <lva@rovsing.dk>
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committed by
evanpelle
co-authored by
lva
parent
080cf8f3f8
commit
55206ca41f
@@ -38,7 +38,7 @@ export class SpawnExecution implements Execution {
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});
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if (!player.hasSpawned()) {
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this.mg.addExecution(new PlayerExecution(player.id()));
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this.mg.addExecution(new PlayerExecution(player));
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if (player.type() === PlayerType.Bot) {
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this.mg.addExecution(new BotExecution(player));
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}
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