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Add destructed structure FX (#2210)
## Description: New FX on building destruction Icon level: https://github.com/user-attachments/assets/0ba5e557-a5d7-436f-8a58-2843d4c99332 Pixel art level: https://github.com/user-attachments/assets/12002df6-eb46-4853-b84f-4f81ce7c3528 ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: IngloriousTom --------- Co-authored-by: Evan <evanpelle@gmail.com>
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@@ -202,6 +202,7 @@ const _structureTypes: ReadonlySet<UnitType> = new Set([
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UnitType.SAMLauncher,
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UnitType.MissileSilo,
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UnitType.Port,
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UnitType.Factory,
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]);
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export function isStructureType(type: UnitType): boolean {
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