From 4c560c7ba912b09edd1e28b599ec6439955ee863 Mon Sep 17 00:00:00 2001 From: Ryan Barlow Date: Sat, 28 Feb 2026 15:51:50 +0000 Subject: [PATCH] rules update --- resources/competitive-rules.md | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/resources/competitive-rules.md b/resources/competitive-rules.md index 9c7aed694..231b8086c 100644 --- a/resources/competitive-rules.md +++ b/resources/competitive-rules.md @@ -20,7 +20,9 @@ Each match awards up to **100 points** per team, split across three categories: | Crown Time | 30 | How long your team held the most territory | | Final Placement | 10 | How long your team survived | -The team with the most total points wins the match in competitive scoring. +The team with the most total points finishes **#1 on the competitive scoreboard**. + +The actual game winner is still determined by normal game win conditions (territory threshold / timer), so the match winner and competitive #1 can differ. --- @@ -44,7 +46,10 @@ Teams are ranked by their crown ratio, and points are awarded by rank. ### 3. Final Placement (10 points) -This is the order in which teams are eliminated. The last team standing gets the best placement. If your team is wiped out first, you get the worst placement. +This is based on elimination order. + +- Teams that are eliminated earlier place lower. +- If multiple teams are still alive when the game ends, those surviving teams are ordered by their **current tile count at game end** (higher tiles = better placement). Only the top 5 teams receive placement points. @@ -105,8 +110,9 @@ If two or more teams have the same value in a category (e.g., identical peak til ## How the Crown Works - The crown is assigned to the **team** with the highest total tile count (not individual players). +- Bot team does not count toward competitive crown/score metrics. - **All members** of the crowned team display the crown icon, making the leading team highly visible. -- The crown updates in real time as territory changes hands. +- The crown updates throughout the match as territory changes hands. - Crown time only counts during active gameplay (not during spawn phase). --- @@ -117,10 +123,12 @@ If two or more teams have the same value in a category (e.g., identical peak til The **Team Stats panel** has three views you can cycle through: -1. **Control** — Current tile %, gold, max troops, crown time +1. **Control** — Current tile %, gold, max troops 2. **Units** — Launchers, SAMs, warships, cities 3. **Competitive** — Current tile %, peak tile %, crown time +In the current UI, crown time is shown in the **Competitive** view. + ### At Match End When competitive scoring is enabled, the **win screen** displays a score breakdown table showing each team's points in all three categories and their total score.