Add a new Mars (Revised) map (#1435)

Fixes #1559

## Description:

The current Mars map has several issues:
- The map is very underdetailed
  - The coastlines are very smooth and visually unappealing
  
- The map was created from an incompatible source image, which results
in the height data being very wrong
  - As a result the map hardly resembles Mars at all.
  - There is too much land
  - The major landmass is almost entirely covered in plains
  - The ocean doesn't match the heightmap

- The gameplay is boring
  - The map is very succeptable to snowballing issues
  - The map seems commonly disliked in the community

I attempted to remedy this. 
- The water level and elevation are calculated from accurate height data
- Water level is much higher making the map much more interesting, both
in the gameplay and visual aspect.
  - The map has several contitents which should slow down snowballing
- The map is much more detailed overall
- I added a lot more NPC's. 8 for such a big map just wasn't enough.
<img width="2500" height="1150" alt="Mars_Out2"
src="https://github.com/user-attachments/assets/7b7009f7-6376-4059-b731-86931df8f926"
/>


- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

aceralex

---------

Co-authored-by: Drills Kibo <59177241+drillskibo@users.noreply.github.com>
This commit is contained in:
djmrFunnyMan
2025-08-05 22:40:56 +02:00
committed by GitHub
parent 215d231a53
commit 4b7bd3bcdb
9 changed files with 188 additions and 0 deletions
+1
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@@ -18,6 +18,7 @@ export const MapDescription: Record<keyof typeof GameMapType, string> = {
Pangaea: "Pangaea",
Asia: "Asia",
Mars: "Mars",
MarsRevised: "Mars Revised",
SouthAmerica: "South America",
Britannia: "Britannia",
GatewayToTheAtlantic: "Gateway to the Atlantic",
+1
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@@ -54,6 +54,7 @@ const numPlayersConfig = {
[GameMapType.FalklandIslands]: [80, 50, 30],
[GameMapType.Baikal]: [60, 50, 40],
[GameMapType.Mena]: [60, 50, 30],
[GameMapType.MarsRevised]: [70, 50, 40],
[GameMapType.Mars]: [50, 40, 30],
[GameMapType.Oceania]: [30, 20, 10],
[GameMapType.EastAsia]: [50, 40, 30],
+2
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@@ -69,6 +69,7 @@ export enum GameMapType {
Pangaea = "Pangaea",
Asia = "Asia",
Mars = "Mars",
MarsRevised = "Mars Revised",
Britannia = "Britannia",
GatewayToTheAtlantic = "Gateway to the Atlantic",
Australia = "Australia",
@@ -120,6 +121,7 @@ export const mapCategories: Record<string, GameMapType[]> = {
fantasy: [
GameMapType.Pangaea,
GameMapType.Pluto,
GameMapType.MarsRevised,
GameMapType.Mars,
GameMapType.DeglaciatedAntarctica,
],
+1
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@@ -37,6 +37,7 @@ const frequency: Partial<Record<GameMapName, number>> = {
Pangaea: 1,
Asia: 1,
Mars: 1,
MarsRevised: 1,
BetweenTwoSeas: 1,
EastAsia: 1,
BlackSea: 1,