From 4af650f1b6a036988797a1acfc1b3fd0c995dd08 Mon Sep 17 00:00:00 2001 From: Ryan <7389646+ryanbarlow97@users.noreply.github.com> Date: Sat, 3 Jan 2026 21:15:55 +0000 Subject: [PATCH] Update src/client/graphics/layers/NukeTrajectoryPreviewLayer.ts Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com> --- src/client/graphics/layers/NukeTrajectoryPreviewLayer.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/client/graphics/layers/NukeTrajectoryPreviewLayer.ts b/src/client/graphics/layers/NukeTrajectoryPreviewLayer.ts index 0b9551564..a6fcb8f85 100644 --- a/src/client/graphics/layers/NukeTrajectoryPreviewLayer.ts +++ b/src/client/graphics/layers/NukeTrajectoryPreviewLayer.ts @@ -135,7 +135,7 @@ export class NukeTrajectoryPreviewLayer implements Layer { targetTile = this.game.ref(worldCoords.x, worldCoords.y); } - if (!targetTile) { + if (targetTile === null) { this.trajectoryPoints = []; this.lastTargetTile = null; this.cachedSpawnTile = null;