diff --git a/src/client/graphics/layers/NukeTrajectoryPreviewLayer.ts b/src/client/graphics/layers/NukeTrajectoryPreviewLayer.ts index 0b9551564..a6fcb8f85 100644 --- a/src/client/graphics/layers/NukeTrajectoryPreviewLayer.ts +++ b/src/client/graphics/layers/NukeTrajectoryPreviewLayer.ts @@ -135,7 +135,7 @@ export class NukeTrajectoryPreviewLayer implements Layer { targetTile = this.game.ref(worldCoords.x, worldCoords.y); } - if (!targetTile) { + if (targetTile === null) { this.trajectoryPoints = []; this.lastTargetTile = null; this.cachedSpawnTile = null;