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feature: basic matchmaking (#2227)
## Description: Implement a basic matchmaking modal that connects to the api service and waits for a game id. It then waits until the game starts and connects to it. Workers use long polling to check in with the matchmaking server and receive player assignments. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: evan --------- Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
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@@ -4,6 +4,9 @@ import { GameMapType } from "../../src/core/game/Game";
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import { GameID } from "../../src/core/Schemas";
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export class TestServerConfig implements ServerConfig {
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enableMatchmaking(): boolean {
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throw new Error("Method not implemented.");
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}
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apiKey(): string {
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throw new Error("Method not implemented.");
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}
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