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feature: basic matchmaking (#2227)
## Description: Implement a basic matchmaking modal that connects to the api service and waits for a game id. It then waits until the game starts and connects to it. Workers use long polling to check in with the matchmaking server and receive player assignments. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: evan --------- Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
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coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
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@@ -291,11 +291,6 @@ async function schedulePublicGame(playlist: MapPlaylist) {
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}
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}
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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function sleep(ms: number): Promise<void> {
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return new Promise((resolve) => setTimeout(resolve, ms));
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}
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// SPA fallback route
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app.get("*", function (req, res) {
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res.sendFile(path.join(__dirname, "../../static/index.html"));
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