Add trains (#1159)

## Description:

Add a rail network to handle train stations/railroad between structures.

Changes:
- `RailNetwork` is responsible for the train station graph. Use it to
connect new `TrainStations`
- A `RailRoad` connects two `TrainStation`
- No loop possible in the rail network
- Train stations handles its railroads
- Added a layer to draw the railroads under the structures

#### Clusters
- To speed up computations, each `TrainStation` references its own
cluster
- A cluster is a list of `TrainStation` connected with each other,
created by the `RailNetwork` when connecting the station
- Train stations spawn trains randomly depending on its current cluster
size
- A `TrainStation` decides randomly of the train destination by picking
one from the cluster

#### Production building:
- Added a factory which has no gameplay impact currently. _To be
discussed._

#### Train stops:
- When a train reaches a factory, it's filled with a "cargo". The loaded
trains has no impact currently. _To be discussed._
- When a train reaches a city, the player earn 10k gold
- When a train reaches a port, it sends a new tradeship if possible
- If a destination/source is destroyed, the train & railroad are deleted
too


https://github.com/user-attachments/assets/42375c17-9e04-4a42-98d0-708c81ffd609


https://github.com/user-attachments/assets/fbecdb53-a516-4df8-87fb-1f9a62c4efa0



## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

IngloriousTom

---------

Co-authored-by: Scott Anderson <scottanderson@users.noreply.github.com>
This commit is contained in:
DevelopingTom
2025-06-22 08:14:08 -07:00
committed by GitHub
co-authored by Scott Anderson
parent 0f2008a68d
commit 43397779fa
60 changed files with 2427 additions and 104 deletions
+2
View File
@@ -22,6 +22,7 @@ import { NameLayer } from "./layers/NameLayer";
import { OptionsMenu } from "./layers/OptionsMenu";
import { PlayerInfoOverlay } from "./layers/PlayerInfoOverlay";
import { PlayerPanel } from "./layers/PlayerPanel";
import { RailroadLayer } from "./layers/RailroadLayer";
import { ReplayPanel } from "./layers/ReplayPanel";
import { SpawnAd } from "./layers/SpawnAd";
import { SpawnTimer } from "./layers/SpawnTimer";
@@ -215,6 +216,7 @@ export function createRenderer(
const layers: Layer[] = [
new TerrainLayer(game, transformHandler),
new TerritoryLayer(game, eventBus, transformHandler),
new RailroadLayer(game),
structureLayer,
new UnitLayer(game, eventBus, transformHandler),
new FxLayer(game),