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update maps: remove small lakes as it breaks encirclement. More money… (#188)
… more frequent trade ships, lakes prevent encirclement, warships start at full health
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@@ -25,8 +25,7 @@ export class UnitImpl implements Unit {
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public _owner: PlayerImpl,
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private _dstPort?: Unit,
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) {
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// default to 60% health (or 1.2 is no health specified)
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this._health = toInt((this.mg.unitInfo(_type).maxHealth ?? 2) * 0.6);
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this._health = toInt(this.mg.unitInfo(_type).maxHealth ?? 1);
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this._lastTile = _tile;
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}
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