diff --git a/src/core/game/UnitImpl.ts b/src/core/game/UnitImpl.ts index 7c3de09a0..a03524f9e 100644 --- a/src/core/game/UnitImpl.ts +++ b/src/core/game/UnitImpl.ts @@ -22,8 +22,8 @@ export class UnitImpl implements Unit { private _id: number, public _owner: PlayerImpl, ) { - // default to half health (or 1 is no health specified) - this._health = (this.mg.unitInfo(_type).maxHealth ?? 2) / 2; + // default to 60% health (or 1.2 is no health specified) + this._health = (this.mg.unitInfo(_type).maxHealth ?? 2) * 0.6; this._lastTile = _tile; }