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test(protocol): add binary protocol coverage and integration checks
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@@ -0,0 +1,385 @@
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import { describe, expect, it } from "vitest";
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import {
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binaryContextFromGameStartInfo,
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decodeBinaryClientGameplayMessage,
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decodeBinaryServerGameplayMessage,
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encodeBinaryClientGameplayMessage,
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encodeBinaryServerGameplayMessage,
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} from "../../src/core/BinaryCodec";
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import { BINARY_PROTOCOL_VERSION } from "../../src/core/BinaryProtocol";
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import {
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ClientHashMessage,
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ClientIntentMessage,
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ClientPingMessage,
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QuickChatKeySchema,
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ServerDesyncMessage,
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ServerTurnMessage,
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} from "../../src/core/Schemas";
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import { AllPlayers, UnitType } from "../../src/core/game/Game";
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const quickChatKey = QuickChatKeySchema.options[0];
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const context = binaryContextFromGameStartInfo({
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players: [
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{ clientID: "P0000001" },
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{ clientID: "P0000002" },
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{ clientID: "P0000003" },
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],
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} as any);
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const clientIntentMessages: ClientIntentMessage[] = [
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{
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type: "intent",
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intent: {
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type: "attack",
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targetID: "P0000002",
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troops: 12.5,
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},
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},
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{
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type: "intent",
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intent: {
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type: "attack",
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targetID: null,
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troops: null,
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},
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},
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{
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type: "intent",
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intent: {
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type: "cancel_attack",
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attackID: "attack-123",
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},
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},
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{
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type: "intent",
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intent: {
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type: "spawn",
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tile: 42,
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},
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},
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{
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type: "intent",
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intent: {
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type: "mark_disconnected",
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clientID: "P0000002",
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isDisconnected: true,
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},
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},
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{
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type: "intent",
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intent: {
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type: "boat",
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troops: 99,
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dst: 123,
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},
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},
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{
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type: "intent",
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intent: {
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type: "cancel_boat",
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unitID: 77,
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},
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},
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{
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type: "intent",
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intent: {
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type: "allianceRequest",
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recipient: "P0000002",
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},
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},
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{
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type: "intent",
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intent: {
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type: "allianceReject",
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requestor: "P0000002",
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},
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},
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{
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type: "intent",
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intent: {
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type: "breakAlliance",
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recipient: "P0000002",
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},
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},
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{
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type: "intent",
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intent: {
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type: "targetPlayer",
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target: "P0000002",
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},
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},
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{
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type: "intent",
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intent: {
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type: "emoji",
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recipient: "P0000002",
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emoji: 3,
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},
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},
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{
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type: "intent",
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intent: {
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type: "emoji",
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recipient: AllPlayers,
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emoji: 4,
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},
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},
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{
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type: "intent",
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intent: {
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type: "donate_gold",
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recipient: "P0000002",
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gold: 250,
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},
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},
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{
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type: "intent",
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intent: {
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type: "donate_gold",
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recipient: "P0000002",
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gold: null,
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},
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},
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{
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type: "intent",
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intent: {
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type: "donate_troops",
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recipient: "P0000002",
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troops: 25,
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},
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},
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{
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type: "intent",
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intent: {
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type: "donate_troops",
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recipient: "P0000002",
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troops: null,
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},
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},
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{
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type: "intent",
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intent: {
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type: "build_unit",
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unit: UnitType.Warship,
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tile: 7,
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rocketDirectionUp: true,
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},
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},
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{
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type: "intent",
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intent: {
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type: "build_unit",
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unit: UnitType.Port,
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tile: 8,
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},
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},
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{
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type: "intent",
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intent: {
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type: "upgrade_structure",
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unit: UnitType.City,
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unitId: 9,
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},
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},
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{
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type: "intent",
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intent: {
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type: "embargo",
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targetID: "P0000002",
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action: "start",
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},
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},
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{
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type: "intent",
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intent: {
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type: "embargo_all",
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action: "stop",
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},
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},
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{
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type: "intent",
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intent: {
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type: "move_warship",
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unitId: 55,
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tile: 88,
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},
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},
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{
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type: "intent",
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intent: {
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type: "quick_chat",
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recipient: "P0000002",
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quickChatKey,
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target: "P0000003",
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},
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},
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{
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type: "intent",
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intent: {
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type: "quick_chat",
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recipient: "P0000002",
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quickChatKey,
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},
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},
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{
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type: "intent",
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intent: {
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type: "allianceExtension",
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recipient: "P0000002",
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},
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},
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{
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type: "intent",
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intent: {
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type: "delete_unit",
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unitId: 101,
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},
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},
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{
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type: "intent",
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intent: {
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type: "toggle_pause",
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paused: true,
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},
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},
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];
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describe("BinaryCodec", () => {
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it.each(clientIntentMessages)(
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"round-trips client gameplay intent %#",
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(message) => {
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const encoded = encodeBinaryClientGameplayMessage(message, context);
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const decoded = decodeBinaryClientGameplayMessage(encoded, context);
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expect(decoded).toEqual(message);
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},
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);
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it("round-trips hash messages", () => {
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const message: ClientHashMessage = {
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type: "hash",
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turnNumber: 12,
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hash: 34567,
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};
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const encoded = encodeBinaryClientGameplayMessage(message, context);
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const decoded = decodeBinaryClientGameplayMessage(encoded, context);
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expect(decoded).toEqual(message);
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});
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it("round-trips ping messages", () => {
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const message: ClientPingMessage = {
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type: "ping",
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};
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const encoded = encodeBinaryClientGameplayMessage(message, context);
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const decoded = decodeBinaryClientGameplayMessage(encoded, context);
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expect(decoded).toEqual(message);
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});
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it("round-trips server turn messages", () => {
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const message: ServerTurnMessage = {
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type: "turn",
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turn: {
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turnNumber: 5,
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intents: [
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{
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type: "spawn",
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tile: 10,
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clientID: "P0000001",
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},
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{
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type: "emoji",
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recipient: AllPlayers,
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emoji: 2,
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clientID: "P0000002",
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},
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],
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},
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};
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const encoded = encodeBinaryServerGameplayMessage(message, context);
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const decoded = decodeBinaryServerGameplayMessage(encoded, context);
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expect(decoded).toEqual(message);
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});
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it("round-trips server desync messages", () => {
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const message: ServerDesyncMessage = {
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type: "desync",
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turn: 9,
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correctHash: 777,
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clientsWithCorrectHash: 3,
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totalActiveClients: 4,
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};
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const encoded = encodeBinaryServerGameplayMessage(message, context);
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const decoded = decodeBinaryServerGameplayMessage(encoded, context);
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expect(decoded).toEqual(message);
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});
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it("rejects unknown protocol versions", () => {
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const encoded = encodeBinaryClientGameplayMessage(
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{
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type: "ping",
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},
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context,
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);
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encoded[0] = BINARY_PROTOCOL_VERSION + 1;
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expect(() => decodeBinaryClientGameplayMessage(encoded, context)).toThrow(
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/Unsupported binary protocol version/,
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);
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});
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it("rejects invalid player indexes", () => {
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const encoded = encodeBinaryServerGameplayMessage(
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{
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type: "turn",
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turn: {
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turnNumber: 1,
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intents: [
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{
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type: "spawn",
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tile: 3,
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clientID: "P0000001",
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},
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],
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},
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},
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context,
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);
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encoded[10] = 99;
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expect(() => decodeBinaryServerGameplayMessage(encoded, context)).toThrow(
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/Invalid player index/,
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);
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});
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it("rejects invalid intent flags", () => {
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const encoded = encodeBinaryClientGameplayMessage(
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{
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type: "intent",
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intent: {
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type: "spawn",
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tile: 1,
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},
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},
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context,
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);
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encoded[5] = 0x04;
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expect(() => decodeBinaryClientGameplayMessage(encoded, context)).toThrow(
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/Unsupported flags/,
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);
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});
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it("rejects truncated frames", () => {
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const encoded = encodeBinaryServerGameplayMessage(
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{
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type: "desync",
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turn: 4,
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correctHash: null,
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clientsWithCorrectHash: 1,
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totalActiveClients: 2,
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},
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context,
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);
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const truncated = encoded.subarray(0, encoded.length - 1);
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expect(() => decodeBinaryServerGameplayMessage(truncated, context)).toThrow(
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/Unexpected end of binary frame/,
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);
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});
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});
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