From 38bbef6ecf7de7cee96722e94cdeeb2d1320ca3d Mon Sep 17 00:00:00 2001 From: evanpelle Date: Thu, 30 Apr 2026 20:18:38 -0600 Subject: [PATCH] update structure icon filename to bust cache, previous assets had bad headers --- .../images/{AnchorIcon.png => AnchorIcon.v1.png} | Bin resources/images/{CityIcon.png => CityIcon.v1.png} | Bin .../images/{FactoryUnit.png => FactoryUnit.v1.png} | Bin .../{MissileSiloUnit.png => MissileSiloUnit.v1.png} | Bin .../{SamLauncherUnit.png => SamLauncherUnit.v1.png} | Bin .../images/{ShieldIcon.png => ShieldIcon.v1.png} | Bin src/client/graphics/layers/StructureDrawingUtils.ts | 12 ++++++------ 7 files changed, 6 insertions(+), 6 deletions(-) rename resources/images/{AnchorIcon.png => AnchorIcon.v1.png} (100%) rename resources/images/{CityIcon.png => CityIcon.v1.png} (100%) rename resources/images/{FactoryUnit.png => FactoryUnit.v1.png} (100%) rename resources/images/{MissileSiloUnit.png => MissileSiloUnit.v1.png} (100%) rename resources/images/{SamLauncherUnit.png => SamLauncherUnit.v1.png} (100%) rename resources/images/{ShieldIcon.png => ShieldIcon.v1.png} (100%) diff --git a/resources/images/AnchorIcon.png b/resources/images/AnchorIcon.v1.png similarity index 100% rename from resources/images/AnchorIcon.png rename to resources/images/AnchorIcon.v1.png diff --git a/resources/images/CityIcon.png b/resources/images/CityIcon.v1.png similarity index 100% rename from resources/images/CityIcon.png rename to resources/images/CityIcon.v1.png diff --git a/resources/images/FactoryUnit.png b/resources/images/FactoryUnit.v1.png similarity index 100% rename from resources/images/FactoryUnit.png rename to resources/images/FactoryUnit.v1.png diff --git a/resources/images/MissileSiloUnit.png b/resources/images/MissileSiloUnit.v1.png similarity index 100% rename from resources/images/MissileSiloUnit.png rename to resources/images/MissileSiloUnit.v1.png diff --git a/resources/images/SamLauncherUnit.png b/resources/images/SamLauncherUnit.v1.png similarity index 100% rename from resources/images/SamLauncherUnit.png rename to resources/images/SamLauncherUnit.v1.png diff --git a/resources/images/ShieldIcon.png b/resources/images/ShieldIcon.v1.png similarity index 100% rename from resources/images/ShieldIcon.png rename to resources/images/ShieldIcon.v1.png diff --git a/src/client/graphics/layers/StructureDrawingUtils.ts b/src/client/graphics/layers/StructureDrawingUtils.ts index 90e585081..cff6e1a42 100644 --- a/src/client/graphics/layers/StructureDrawingUtils.ts +++ b/src/client/graphics/layers/StructureDrawingUtils.ts @@ -8,12 +8,12 @@ import { } from "../../../core/game/Game"; import { GameView, PlayerView, UnitView } from "../../../core/game/GameView"; import { TransformHandler } from "../TransformHandler"; -const anchorIcon = assetUrl("images/AnchorIcon.png"); -const cityIcon = assetUrl("images/CityIcon.png"); -const factoryIcon = assetUrl("images/FactoryUnit.png"); -const missileSiloIcon = assetUrl("images/MissileSiloUnit.png"); -const SAMMissileIcon = assetUrl("images/SamLauncherUnit.png"); -const shieldIcon = assetUrl("images/ShieldIcon.png"); +const anchorIcon = assetUrl("images/AnchorIcon.v1.png"); +const cityIcon = assetUrl("images/CityIcon.v1.png"); +const factoryIcon = assetUrl("images/FactoryUnit.v1.png"); +const missileSiloIcon = assetUrl("images/MissileSiloUnit.v1.png"); +const SAMMissileIcon = assetUrl("images/SamLauncherUnit.v1.png"); +const shieldIcon = assetUrl("images/ShieldIcon.v1.png"); export const STRUCTURE_SHAPES: Partial> = { [UnitType.City]: "circle",