mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-07-04 05:50:35 +00:00
Turnstile: require token before joining a multiplayer game (#2572)
When user tries to join either a public or private multiplayer game, the turnstile callback is triggered, and the turnstile token is passed to the server when joining a game. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: evan
This commit is contained in:
@@ -4,6 +4,12 @@ import { GameMapType } from "../../src/core/game/Game";
|
||||
import { GameID } from "../../src/core/Schemas";
|
||||
|
||||
export class TestServerConfig implements ServerConfig {
|
||||
turnstileSiteKey(): string {
|
||||
throw new Error("Method not implemented.");
|
||||
}
|
||||
turnstileSecretKey(): string {
|
||||
throw new Error("Method not implemented.");
|
||||
}
|
||||
enableMatchmaking(): boolean {
|
||||
throw new Error("Method not implemented.");
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user