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Turnstile: require token before joining a multiplayer game (#2572)
When user tries to join either a public or private multiplayer game, the turnstile callback is triggered, and the turnstile token is passed to the server when joining a game. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: evan
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@@ -11,4 +11,7 @@ export const prodConfig = new (class extends DefaultServerConfig {
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jwtAudience(): string {
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return "openfront.io";
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}
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turnstileSiteKey(): string {
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return "0x4AAAAAACFLkaecN39lS8sk";
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}
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})();
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