Turnstile: require token before joining a multiplayer game (#2572)

When user tries to join either a public or private multiplayer game, the
turnstile callback is triggered, and the turnstile token is passed to
the server when joining a game.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
This commit is contained in:
Evan
2025-12-08 16:16:31 -08:00
committed by GitHub
parent 075c232d8a
commit 3314ca16ce
16 changed files with 219 additions and 29 deletions
+11 -1
View File
@@ -90,6 +90,13 @@
document.documentElement.className = "preload";
</script>
<!-- Cloudflare Turnstile -->
<script
src="https://challenges.cloudflare.com/turnstile/v0/api.js"
async
defer
></script>
<!-- Publift/Fuse ads -->
<script
async
@@ -201,7 +208,10 @@
</div>
</header>
<div class="bg-image"></div>
<div
id="turnstile-container"
class="fixed top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 z-[99999]"
></div>
<gutter-ads></gutter-ads>
<!-- Main container with responsive padding -->