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Turnstile: require token before joining a multiplayer game (#2572)
When user tries to join either a public or private multiplayer game, the turnstile callback is triggered, and the turnstile token is passed to the server when joining a game. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: evan
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@@ -120,6 +120,7 @@ jobs:
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R2_ACCESS_KEY: ${{ secrets.R2_ACCESS_KEY }}
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R2_BUCKET: ${{ secrets.R2_BUCKET }}
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R2_SECRET_KEY: ${{ secrets.R2_SECRET_KEY }}
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TURNSTILE_SECRET_KEY: ${{ secrets.TURNSTILE_SECRET_KEY }}
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API_KEY: ${{ secrets.API_KEY }}
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SERVER_HOST_MASTERS: ${{ secrets.SERVER_HOST_MASTERS }}
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SERVER_HOST_FALK1: ${{ secrets.SERVER_HOST_FALK1 }}
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