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Mls4game (#755)
## Description: I’ve expanded MLS (Multi-Language Support) coverage in the game. All in-game elements except for chat messages are now translatable. ## Please complete the following: - [ ] I have added screenshots for all UI updates - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: aotumuri
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@@ -319,5 +319,78 @@
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"saving_for_mirv": "[P1] is saving up to launch a MIRV.",
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"mirv_ready": "[P1] has enough gold to launch a MIRV!"
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}
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},
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"build_menu": {
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"desc": {
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"atom_bomb": "Small explosion",
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"hydrogen_bomb": "Large explosion",
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"mirv": "Huge explosion, only targets selected player",
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"missile_silo": "Used to launch nukes",
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"sam_launcher": "Defends against incoming nukes",
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"warship": "Captures trade ships, destroys ships and boats",
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"port": "Sends trade ships to allies to generate gold",
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"defense_post": "Increase defenses of nearby borders",
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"city": "Increase max population"
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},
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"not_enough_money": "Not enough money"
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},
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"win_modal": {
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"died": "You died",
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"your_team": "Your team won!",
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"other_team": "{team} team has won!",
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"you_won": "You Won!",
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"other_won": "{player} has won!",
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"exit": "Exit Game",
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"keep": "Keep Playing"
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},
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"leaderboard": {
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"title": "Leaderboard",
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"hide": "Hide",
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"rank": "Rank",
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"player": "Player",
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"owned": "Owned",
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"gold": "Gold",
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"troops": "Troops"
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},
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"player_info_overlay": {
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"type": "Type",
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"bot": "Bot",
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"nation": "Nation",
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"player": "Player",
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"team": "Team",
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"d_troops": "Defending troops",
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"a_troops": "Attacking troops",
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"gold": "Gold",
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"ports": "Ports",
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"cities": "Cities",
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"missile_launchers": "Missile launchers",
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"sams": "SAMs",
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"health": "Health",
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"attitude": "Attitude"
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},
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"relation": {
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"hostile": "Hostile",
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"distrustful": "Distrustful",
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"neutral": "Neutral",
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"friendly": "Friendly",
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"default": "Default"
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},
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"control_panel": {
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"pop": "Pop",
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"gold": "Gold",
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"troops": "Troops",
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"workers": "Workers",
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"attack_ratio": "Attack Ratio"
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},
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"player_panel": {
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"gold": "Gold",
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"troops": "Troops",
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"traitor": "Traitor",
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"embargo": "Embargo against you",
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"nuke": "Nukes sent by them to you",
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"start_trade": "Start trading",
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"stop_trade": "Stop trading",
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"yes": "Yes",
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"no": "No"
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}
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}
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@@ -319,5 +319,78 @@
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"saving_for_mirv": "[P1]はMIRVを発射するために貯金している。",
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"mirv_ready": "[P1]はMIRVを発射できるだけのお金を持っている!"
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}
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},
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"build_menu": {
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"desc": {
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"atom_bomb": "小規模な爆発",
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"hydrogen_bomb": "大規模な爆発",
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"mirv": "指定したプレイヤーのみを狙う超大規模な爆発",
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"missile_silo": "核ミサイルの発射に使用される",
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"sam_launcher": "飛来する核ミサイルを迎撃する",
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"warship": "貿易船を捕獲し、敵の船やボートを破壊する",
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"port": "同盟国に貿易船を送り、ゴールドを生成する",
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"defense_post": "近くの国境の防御を強化する",
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"city": "最大人口を増加させる"
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},
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"not_enough_money": "資金不足"
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},
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"win_modal": {
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"died": "あなたは死んでしまった",
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"your_team": "あなたのチームの勝利!",
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"other_team": "{team}チームが勝利しました。",
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"you_won": "勝利!",
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"other_won": "{player}の勝利!",
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"exit": "ゲームから退出",
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"keep": "観戦する"
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},
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"leaderboard": {
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"title": "ランキング",
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"hide": "隠す",
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"rank": "順位",
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"player": "プレイヤー",
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"owned": "領土",
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"gold": "ゴールド",
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"troops": "兵士"
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},
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"player_info_overlay": {
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"type": "タイプ",
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"bot": "ボット",
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"nation": "国家",
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"player": "プレイヤー",
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"team": "チーム",
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"d_troops": "防衛兵士数",
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"a_troops": "攻撃兵士数",
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"gold": "資金",
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"ports": "港",
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"cities": "都市",
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"missile_launchers": "ミサイル格納庫",
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"sams": "SAM",
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"health": "体力",
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"attitude": "態度"
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},
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"relation": {
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"hostile": "敵対的",
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"distrustful": "不信",
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"neutral": "中立",
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"friendly": "友好的",
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"default": "デフォルト"
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},
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"control_panel": {
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"pop": "人口",
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"gold": "資金",
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"troops": "兵士",
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"workers": "労働者",
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"attack_ratio": "攻撃比率"
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},
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"player_panel": {
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"gold": "資金",
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"troops": "兵士",
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"traitor": "裏切り者かどうか",
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"embargo": "あなたへの禁輸措置があるかどうか",
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"nuke": "相手からあなたへの核攻撃数",
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"start_trade": "貿易を開始",
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"stop_trade": "貿易を停止",
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"yes": "はい",
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"no": "いいえ"
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}
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}
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