## Description:
I’ve expanded MLS (Multi-Language Support) coverage in the game.
All in-game elements except for chat messages are now translatable.
## Please complete the following:
- [ ] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:
aotumuri
This commit is contained in:
Aotumuri
2025-05-15 18:53:26 +09:00
committed by GitHub
parent 005f0ddd03
commit 2fe99dc2ce
9 changed files with 280 additions and 57 deletions
+73
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@@ -319,5 +319,78 @@
"saving_for_mirv": "[P1] is saving up to launch a MIRV.",
"mirv_ready": "[P1] has enough gold to launch a MIRV!"
}
},
"build_menu": {
"desc": {
"atom_bomb": "Small explosion",
"hydrogen_bomb": "Large explosion",
"mirv": "Huge explosion, only targets selected player",
"missile_silo": "Used to launch nukes",
"sam_launcher": "Defends against incoming nukes",
"warship": "Captures trade ships, destroys ships and boats",
"port": "Sends trade ships to allies to generate gold",
"defense_post": "Increase defenses of nearby borders",
"city": "Increase max population"
},
"not_enough_money": "Not enough money"
},
"win_modal": {
"died": "You died",
"your_team": "Your team won!",
"other_team": "{team} team has won!",
"you_won": "You Won!",
"other_won": "{player} has won!",
"exit": "Exit Game",
"keep": "Keep Playing"
},
"leaderboard": {
"title": "Leaderboard",
"hide": "Hide",
"rank": "Rank",
"player": "Player",
"owned": "Owned",
"gold": "Gold",
"troops": "Troops"
},
"player_info_overlay": {
"type": "Type",
"bot": "Bot",
"nation": "Nation",
"player": "Player",
"team": "Team",
"d_troops": "Defending troops",
"a_troops": "Attacking troops",
"gold": "Gold",
"ports": "Ports",
"cities": "Cities",
"missile_launchers": "Missile launchers",
"sams": "SAMs",
"health": "Health",
"attitude": "Attitude"
},
"relation": {
"hostile": "Hostile",
"distrustful": "Distrustful",
"neutral": "Neutral",
"friendly": "Friendly",
"default": "Default"
},
"control_panel": {
"pop": "Pop",
"gold": "Gold",
"troops": "Troops",
"workers": "Workers",
"attack_ratio": "Attack Ratio"
},
"player_panel": {
"gold": "Gold",
"troops": "Troops",
"traitor": "Traitor",
"embargo": "Embargo against you",
"nuke": "Nukes sent by them to you",
"start_trade": "Start trading",
"stop_trade": "Stop trading",
"yes": "Yes",
"no": "No"
}
}
+73
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@@ -319,5 +319,78 @@
"saving_for_mirv": "[P1]はMIRVを発射するために貯金している。",
"mirv_ready": "[P1]はMIRVを発射できるだけのお金を持っている!"
}
},
"build_menu": {
"desc": {
"atom_bomb": "小規模な爆発",
"hydrogen_bomb": "大規模な爆発",
"mirv": "指定したプレイヤーのみを狙う超大規模な爆発",
"missile_silo": "核ミサイルの発射に使用される",
"sam_launcher": "飛来する核ミサイルを迎撃する",
"warship": "貿易船を捕獲し、敵の船やボートを破壊する",
"port": "同盟国に貿易船を送り、ゴールドを生成する",
"defense_post": "近くの国境の防御を強化する",
"city": "最大人口を増加させる"
},
"not_enough_money": "資金不足"
},
"win_modal": {
"died": "あなたは死んでしまった",
"your_team": "あなたのチームの勝利!",
"other_team": "{team}チームが勝利しました。",
"you_won": "勝利!",
"other_won": "{player}の勝利!",
"exit": "ゲームから退出",
"keep": "観戦する"
},
"leaderboard": {
"title": "ランキング",
"hide": "隠す",
"rank": "順位",
"player": "プレイヤー",
"owned": "領土",
"gold": "ゴールド",
"troops": "兵士"
},
"player_info_overlay": {
"type": "タイプ",
"bot": "ボット",
"nation": "国家",
"player": "プレイヤー",
"team": "チーム",
"d_troops": "防衛兵士数",
"a_troops": "攻撃兵士数",
"gold": "資金",
"ports": "港",
"cities": "都市",
"missile_launchers": "ミサイル格納庫",
"sams": "SAM",
"health": "体力",
"attitude": "態度"
},
"relation": {
"hostile": "敵対的",
"distrustful": "不信",
"neutral": "中立",
"friendly": "友好的",
"default": "デフォルト"
},
"control_panel": {
"pop": "人口",
"gold": "資金",
"troops": "兵士",
"workers": "労働者",
"attack_ratio": "攻撃比率"
},
"player_panel": {
"gold": "資金",
"troops": "兵士",
"traitor": "裏切り者かどうか",
"embargo": "あなたへの禁輸措置があるかどうか",
"nuke": "相手からあなたへの核攻撃数",
"start_trade": "貿易を開始",
"stop_trade": "貿易を停止",
"yes": "はい",
"no": "いいえ"
}
}