From 2f8a746a525c8f9b0482c217824e5c344ed5eb26 Mon Sep 17 00:00:00 2001 From: Evan Date: Thu, 13 Feb 2025 20:34:02 -0800 Subject: [PATCH] greatly reduce attack bonus for large attacks. --- src/core/configuration/DefaultConfig.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/configuration/DefaultConfig.ts b/src/core/configuration/DefaultConfig.ts index fa7fa48ba..cbed881bb 100644 --- a/src/core/configuration/DefaultConfig.ts +++ b/src/core/configuration/DefaultConfig.ts @@ -301,7 +301,7 @@ export class DefaultConfig implements Config { if (defender.isPlayer()) { return { attackerTroopLoss: - within(defender.troops() / (2.5 * attackTroops), 0.1, 10) * mag, + within(defender.troops() / attackTroops, 0.5, 2) * mag, defenderTroopLoss: defender.troops() / defender.numTilesOwned(), tilesPerTickUsed: within(defender.troops() / (5 * attackTroops), 0.2, 1.5) * speed,