create troop slider

This commit is contained in:
Evan
2024-11-03 12:37:56 -08:00
parent df0b5a91ac
commit 2afecf0f39
17 changed files with 2673 additions and 2401 deletions
+10 -10
View File
@@ -1,16 +1,16 @@
import {AllPlayers, Cell, Game, Player, PlayerType} from "../../../core/game/Game"
import {PseudoRandom} from "../../../core/PseudoRandom"
import {calculateBoundingBox} from "../../../core/Util"
import {Theme} from "../../../core/configuration/Config"
import {Layer} from "./Layer"
import {placeName} from "../NameBoxCalculator"
import {TransformHandler} from "../TransformHandler"
import {renderTroops} from "../Utils"
import { AllPlayers, Cell, Game, Player, PlayerType } from "../../../core/game/Game"
import { PseudoRandom } from "../../../core/PseudoRandom"
import { calculateBoundingBox } from "../../../core/Util"
import { Theme } from "../../../core/configuration/Config"
import { Layer } from "./Layer"
import { placeName } from "../NameBoxCalculator"
import { TransformHandler } from "../TransformHandler"
import { renderTroops } from "../Utils"
import traitorIcon from '../../../../resources/images/TraitorIcon.png';
import allianceIcon from '../../../../resources/images/AllianceIcon.png';
import crownIcon from '../../../../resources/images/CrownIcon.png';
import targetIcon from '../../../../resources/images/TargetIcon.png';
import {ClientID} from "../../../core/Schemas"
import { ClientID } from "../../../core/Schemas"
class RenderInfo {
@@ -19,7 +19,7 @@ class RenderInfo {
public player: Player,
public lastRenderCalc: number,
public lastBoundingCalculated: number,
public boundingBox: {min: Cell, max: Cell},
public boundingBox: { min: Cell, max: Cell },
public location: Cell,
public fontSize: number
) { }