diff --git a/src/core/configuration/DefaultConfig.ts b/src/core/configuration/DefaultConfig.ts index dc577d964..1c279d233 100644 --- a/src/core/configuration/DefaultConfig.ts +++ b/src/core/configuration/DefaultConfig.ts @@ -472,17 +472,6 @@ export class DefaultConfig implements Config { const defenderTiles = defender.numTilesOwned(); const defenderdensity = defenderTroops / defenderTiles; const adjustedRatio = within(defenderTroops / attackTroops, 0.3, 20); - - // if (attacker.type() == PlayerType.Human) { - // console.log( - // "speed:", - // 4 * - // within(defenderdensity, 3, 90) ** 0.6 * - // adjustedRatio ** 0.7 * - // speed, - // ); - // console.log("density", defenderdensity); - // } return { attackerTroopLoss: mag * 10 +