move terrain color computation to GPU compute shader

This commit is contained in:
scamiv
2026-01-16 21:55:50 +01:00
parent 57931d2060
commit 256dac36fc
8 changed files with 559 additions and 4 deletions
+3
View File
@@ -889,6 +889,9 @@ export class GameView implements GameMap {
tileStateView(): Uint16Array {
return this._map.tileStateView();
}
terrainDataView(): Uint8Array {
return this._map.terrainDataView();
}
isBorder(ref: TileRef): boolean {
return this._map.isBorder(ref);
}