From 20f7a249c554aa5452a1a424f4f19df69deb4766 Mon Sep 17 00:00:00 2001 From: evanpelle Date: Sat, 21 Sep 2024 12:19:02 -0700 Subject: [PATCH] actually only send message if related to player (bugfix) --- src/core/game/GameImpl.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/core/game/GameImpl.ts b/src/core/game/GameImpl.ts index 1b3ac110c..414e002a6 100644 --- a/src/core/game/GameImpl.ts +++ b/src/core/game/GameImpl.ts @@ -339,8 +339,8 @@ export class GameImpl implements MutableGame { this.eventBus.emit(new BrokeAllianceEvent(breaker, other)) } - displayMessage(message: string, type: MessageType): void { - this.eventBus.emit(new DisplayMessageEvent(message, type)) + displayMessage(message: string, type: MessageType, playerID: PlayerID | null): void { + this.eventBus.emit(new DisplayMessageEvent(message, type, playerID)) } } \ No newline at end of file