From 107ecb0be64c27270cea953c3c67655bfdacf40f Mon Sep 17 00:00:00 2001 From: 1brucben <1benjbruce@gmail.com> Date: Fri, 9 May 2025 02:28:19 +0200 Subject: [PATCH] speed adjustment again --- src/core/configuration/DefaultConfig.ts | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/core/configuration/DefaultConfig.ts b/src/core/configuration/DefaultConfig.ts index c42cfb61b..ba87b5b47 100644 --- a/src/core/configuration/DefaultConfig.ts +++ b/src/core/configuration/DefaultConfig.ts @@ -514,11 +514,11 @@ export class DefaultConfig implements Config { (defender.isTraitor() ? this.traitorDefenseDebuff() : 1), defenderTroopLoss: defenderdensity, tilesPerTickUsed: - 26 * + 23 * within(defenderdensity, 3, 100) ** 0.2 * (10_000 / attackTroops) ** 0.1 * speed * - within(attackratio, 0.1, 20) ** 0.3, + within(attackratio, 0.1, 20) ** 0.4, }; } else { return { @@ -593,7 +593,7 @@ export class DefaultConfig implements Config { player.units(UnitType.City).length * this.cityPopulationIncrease(); if (player.type() == PlayerType.Bot) { - return maxPop / 3; + return maxPop / 2; } if (player.type() == PlayerType.Human) {