Clan System Part 1 (#3276)

## Description:

Properly split out clantags and usernames, a clantag should not be part
of a username.

<img width="285" height="286" alt="image"
src="https://github.com/user-attachments/assets/8ac56e82-b12c-4fc0-9774-e445252a6e61"
/>

https://api.openfront.dev/game/ojkqZFb2


<img width="296" height="596" alt="image"
src="https://github.com/user-attachments/assets/85152f80-c111-4f87-b85b-8516c9c6137b"
/>


https://api.openfront.dev/game/MF32BkVc


requires;
https://github.com/openfrontio/infra/pull/264

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

w.o.n
This commit is contained in:
Ryan
2026-03-17 15:55:47 -07:00
committed by GitHub
parent 9785666b98
commit 1049b7e7dc
47 changed files with 507 additions and 531 deletions
+6 -2
View File
@@ -732,6 +732,10 @@ class Client {
private async handleJoinLobby(event: CustomEvent<JoinLobbyEvent>) {
const lobby = event.detail;
if (this.usernameInput && !this.usernameInput.validateOrShowError()) {
return;
}
console.log(`joining lobby ${lobby.gameID}`);
if (this.gameStop !== null) {
console.log("joining lobby, stopping existing game");
@@ -753,8 +757,8 @@ class Client {
serverConfig: config,
cosmetics: await getPlayerCosmeticsRefs(),
turnstileToken: await this.getTurnstileToken(lobby),
playerName:
this.usernameInput?.getCurrentUsername() ?? genAnonUsername(),
playerName: this.usernameInput?.getUsername() ?? genAnonUsername(),
playerClanTag: this.usernameInput?.getClanTag() ?? null,
gameStartInfo: lobby.gameStartInfo ?? lobby.gameRecord?.info,
gameRecord: lobby.gameRecord,
},