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Clan System Part 1 (#3276)
## Description: Properly split out clantags and usernames, a clantag should not be part of a username. <img width="285" height="286" alt="image" src="https://github.com/user-attachments/assets/8ac56e82-b12c-4fc0-9774-e445252a6e61" /> https://api.openfront.dev/game/ojkqZFb2 <img width="296" height="596" alt="image" src="https://github.com/user-attachments/assets/85152f80-c111-4f87-b85b-8516c9c6137b" /> https://api.openfront.dev/game/MF32BkVc requires; https://github.com/openfrontio/infra/pull/264 ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: w.o.n
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@@ -15,7 +15,6 @@ import {
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import {
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createPartialGameRecord,
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decompressGameRecord,
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getClanTag,
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replacer,
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} from "../core/Util";
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import { getPersistentID } from "./Auth";
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@@ -273,10 +272,10 @@ export class LocalServer {
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{
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persistentID: getPersistentID(),
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username: this.lobbyConfig.playerName,
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clanTag: this.lobbyConfig.playerClanTag ?? null,
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clientID: this.clientID!,
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stats: this.allPlayersStats[this.clientID!],
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cosmetics: this.lobbyConfig.gameStartInfo?.players[0].cosmetics,
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clanTag: getClanTag(this.lobbyConfig.playerName) ?? undefined,
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},
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];
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if (this.lobbyConfig.gameStartInfo === undefined) {
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