From 0df4d1015a53db7b48cac54808ccc7c9d6fb42d9 Mon Sep 17 00:00:00 2001 From: 1brucben <1benjbruce@gmail.com> Date: Sat, 26 Apr 2025 00:32:57 +0200 Subject: [PATCH] adjust city and tile gold calculations for improved resource distribution --- src/core/configuration/DefaultConfig.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/core/configuration/DefaultConfig.ts b/src/core/configuration/DefaultConfig.ts index aba25b633..ddef3f0fa 100644 --- a/src/core/configuration/DefaultConfig.ts +++ b/src/core/configuration/DefaultConfig.ts @@ -636,8 +636,8 @@ export class DefaultConfig implements Config { (adjustedCityPopulation * totalWorkers) / totalPopulation; const ruralWorkers = totalWorkers - cityWorkers; - const cityGold = cityWorkers / 2500; - const tileGold = (Math.sqrt(ruralWorkers) * Math.sqrt(numTiles)) / 750; + const cityGold = cityWorkers / 2000; + const tileGold = (Math.sqrt(ruralWorkers) * Math.sqrt(numTiles)) / 600; const totalGold = cityGold + tileGold;