From 097a94e5ab771c95db511bc4b4e057f9bc81fbaa Mon Sep 17 00:00:00 2001 From: evanpelle Date: Tue, 10 Dec 2024 15:47:56 -0800 Subject: [PATCH] make events last longer, up to 10 events --- src/client/graphics/layers/EventsDisplay.ts | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/client/graphics/layers/EventsDisplay.ts b/src/client/graphics/layers/EventsDisplay.ts index db1dcabb4..14a5afe5a 100644 --- a/src/client/graphics/layers/EventsDisplay.ts +++ b/src/client/graphics/layers/EventsDisplay.ts @@ -173,15 +173,15 @@ export class EventsDisplay extends LitElement implements Layer { tick() { let remainingEvents = this.events.filter(event => { - const shouldKeep = this.game.ticks() - event.createdAt < 50; + const shouldKeep = this.game.ticks() - event.createdAt < 80; if (!shouldKeep && event.onDelete) { event.onDelete(); } return shouldKeep; }); - if (remainingEvents.length > 5) { - remainingEvents = remainingEvents.slice(-5); + if (remainingEvents.length > 10) { + remainingEvents = remainingEvents.slice(-10); } if (this.events.length !== remainingEvents.length) {