mirror of
https://github.com/openfrontio/OpenFrontIO.git
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test
This commit is contained in:
@@ -0,0 +1,80 @@
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import { LitElement, css, html } from "lit";
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import { customElement, property, state } from "lit/decorators.js";
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import type { DiscordUser } from "../../../../core/ApiSchemas";
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import { translateText } from "../../../Utils";
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@customElement("discord-user-header")
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export class DiscordUserHeader extends LitElement {
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static styles = css`
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.wrap {
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display: flex;
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align-items: center;
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gap: 0.5rem;
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}
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.avatarFrame {
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padding: 3px;
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border-radius: 9999px;
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background: #6b7280; /* bg-gray-500 */
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}
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.avatar {
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width: 48px;
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height: 48px;
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border-radius: 9999px;
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display: block;
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}
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.name {
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font-weight: 600;
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color: white;
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}
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`;
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@state() private _data: DiscordUser | null = null;
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@property({ attribute: false })
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get data(): DiscordUser | null {
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return this._data;
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}
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set data(v: DiscordUser | null) {
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this._data = v;
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this.requestUpdate();
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}
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private get avatarUrl(): string | null {
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const u = this._data;
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if (!u) return null;
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if (u.avatar) {
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const ext = u.avatar.startsWith("a_") ? "gif" : "png";
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return `https://cdn.discordapp.com/avatars/${u.id}/${u.avatar}.${ext}`;
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}
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if (u.discriminator !== undefined) {
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const idx = Number(u.discriminator) % 5;
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return `https://cdn.discordapp.com/embed/avatars/${idx}.png`;
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}
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return null;
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}
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private get discordDisplayName(): string {
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const u = this._data;
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if (!u) return "";
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return u.username ?? "";
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}
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render() {
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return html`
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<div class="wrap">
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${this.avatarUrl
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? html`
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<div class="avatarFrame">
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<img
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class="avatar"
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src="${this.avatarUrl}"
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alt="${translateText("player_modal.avatar_alt")}"
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/>
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</div>
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`
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: null}
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<span class="name">${this.discordDisplayName}</span>
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</div>
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`;
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}
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}
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@@ -0,0 +1,150 @@
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import { LitElement, css, html } from "lit";
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import { customElement, property, state } from "lit/decorators.js";
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import { PlayerGame } from "../../../../core/ApiSchemas";
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import { GameMode } from "../../../../core/game/Game";
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import { translateText } from "../../../Utils";
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@customElement("game-list")
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export class GameList extends LitElement {
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static styles = css`
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.section-title {
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color: #888;
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font-size: 1rem;
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font-weight: bold;
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margin-bottom: 0.5rem;
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}
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.card {
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background: rgba(255, 255, 255, 0.05);
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border: 1px solid rgba(255, 255, 255, 0.1);
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border-radius: 0.5rem;
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overflow: hidden;
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transition: all 0.3s ease;
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}
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.row {
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display: flex;
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align-items: center;
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justify-content: space-between;
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padding: 0.5rem 1rem;
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}
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.title {
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font-size: 0.875rem;
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font-weight: 600;
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color: white;
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}
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.subtle {
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font-size: 0.75rem;
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color: #9ca3af;
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}
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.btn {
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font-size: 0.875rem;
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color: #d1d5db;
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background: #374151;
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padding: 0.25rem 0.75rem;
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border-radius: 0.25rem;
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}
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.btn.secondary {
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background: #4b5563;
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}
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.details {
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padding: 0 1rem 0.5rem 1rem;
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font-size: 0.75rem;
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color: #d1d5db;
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transition: all 0.3s ease;
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}
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`;
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@property({ type: Array }) games: PlayerGame[] = [];
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@property({ attribute: false }) onViewGame?: (id: string) => void;
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@state() private expandedGameId: string | null = null;
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private toggle(gameId: string) {
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this.expandedGameId = this.expandedGameId === gameId ? null : gameId;
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}
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render() {
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return html` <div class="mt-4 w-full max-w-md">
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<div class="text-sm text-gray-400 font-semibold mb-1">
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<div class="section-title">
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🎮 ${translateText("player_modal.recent_games")}
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</div>
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<div class="flex flex-col gap-2">
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${this.games.map(
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(game) => html`
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<div class="card">
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<div class="row">
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<div>
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<div class="title">
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${translateText("player_modal.game_id")}: ${game.gameId}
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</div>
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<div class="subtle">
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${translateText("player_modal.mode")}:
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${game.mode === GameMode.FFA
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? translateText("player_modal.mode_ffa")
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: html`${translateText("player_modal.mode_team")}`}
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</div>
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</div>
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<div class="flex gap-2">
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<button
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class="btn"
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@click=${() => this.onViewGame?.(game.gameId)}
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>
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${translateText("player_modal.view")}
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</button>
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<button
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class="btn secondary"
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@click=${() => this.toggle(game.gameId)}
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>
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${translateText("player_modal.details")}
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</button>
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</div>
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</div>
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<div
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class="details"
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style="max-height:${this.expandedGameId === game.gameId
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? "200px"
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: "0"}; ${this.expandedGameId === game.gameId
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? ""
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: "padding-top:0; padding-bottom:0;"}"
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>
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<div>
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<span class="title" style="font-size:0.75rem;"
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>${translateText("player_modal.started")}:</span
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>
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${new Date(game.start).toLocaleString()}
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</div>
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<div>
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<span class="title" style="font-size:0.75rem;"
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>${translateText("player_modal.mode")}:</span
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>
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${game.mode === GameMode.FFA
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? translateText("player_modal.mode_ffa")
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: translateText("player_modal.mode_team")}
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</div>
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<div>
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<span class="title" style="font-size:0.75rem;"
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>${translateText("player_modal.map")}:</span
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>
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${game.map}
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</div>
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<div>
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<span class="title" style="font-size:0.75rem;"
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>${translateText("player_modal.difficulty")}:</span
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>
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${game.difficulty}
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</div>
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<div>
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<span class="title" style="font-size:0.75rem;"
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>${translateText("player_modal.type")}:</span
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>
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${game.type}
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</div>
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</div>
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</div>
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`,
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)}
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</div>
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</div>
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</div>`;
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}
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}
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@@ -0,0 +1,195 @@
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import { LitElement, html } from "lit";
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import { customElement, property, state } from "lit/decorators.js";
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import { PlayerStatsLeaf, PlayerStatsTree } from "../../../../core/ApiSchemas";
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import { Difficulty, GameMode, GameType } from "../../../../core/game/Game";
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import { PlayerStats } from "../../../../core/StatsSchemas";
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import { renderNumber, translateText } from "../../../Utils";
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import "./PlayerStatsGrid";
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import "./PlayerStatsTable";
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@customElement("player-stats-tree-view")
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export class PlayerStatsTreeView extends LitElement {
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@property({ type: Object }) statsTree?: PlayerStatsTree;
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@state() selectedType: GameType = GameType.Public;
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@state() selectedMode: GameMode = GameMode.FFA;
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@state() selectedDifficulty: Difficulty = Difficulty.Medium;
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private get availableTypes(): GameType[] {
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if (!this.statsTree) return [];
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return Object.keys(this.statsTree) as GameType[];
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}
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private get availableModes(): GameMode[] {
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const typeNode = this.statsTree?.[this.selectedType];
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if (!typeNode) return [];
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return Object.keys(typeNode) as GameMode[];
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}
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private get availableDifficulties(): Difficulty[] {
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const typeNode = this.statsTree?.[this.selectedType];
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const modeNode = typeNode?.[this.selectedMode];
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if (!modeNode) return [];
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return Object.keys(modeNode) as Difficulty[];
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}
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private labelForMode(m: GameMode) {
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return m === GameMode.FFA
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? translateText("player_modal.mode_ffa")
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: translateText("player_modal.mode_team");
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}
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createRenderRoot() {
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return this;
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}
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private getSelectedLeaf(): PlayerStatsLeaf | null {
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const typeNode = this.statsTree?.[this.selectedType];
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if (!typeNode) return null;
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const modeNode = typeNode[this.selectedMode];
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if (!modeNode) return null;
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const diffNode = modeNode[this.selectedDifficulty];
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if (!diffNode) return null;
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return diffNode;
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}
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private getDisplayedStats(): PlayerStats | null {
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const leaf = this.getSelectedLeaf();
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if (!leaf || !leaf.stats) return null;
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return leaf.stats;
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}
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private setGameType(t: GameType) {
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if (this.selectedType === t) return;
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this.selectedType = t;
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const modes = this.availableModes;
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if (!modes.includes(this.selectedMode)) {
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this.selectedMode = modes[0] ?? this.selectedMode;
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}
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const diffs = this.availableDifficulties;
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if (!diffs.includes(this.selectedDifficulty)) {
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this.selectedDifficulty = diffs[0] ?? this.selectedDifficulty;
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}
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this.requestUpdate();
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}
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private setMode(m: GameMode) {
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if (this.selectedMode === m) return;
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this.selectedMode = m;
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const diffs = this.availableDifficulties;
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if (!diffs.includes(this.selectedDifficulty)) {
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this.selectedDifficulty = diffs[0] ?? this.selectedDifficulty;
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}
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this.requestUpdate();
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}
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private setDifficulty(d: Difficulty) {
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if (this.selectedDifficulty === d) return;
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this.selectedDifficulty = d;
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this.requestUpdate();
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}
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render() {
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const types = this.availableTypes;
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if (types.length && !types.includes(this.selectedType)) {
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this.selectedType = types[0];
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}
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const modes = this.availableModes;
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if (modes.length && !modes.includes(this.selectedMode)) {
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this.selectedMode = modes[0];
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}
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const diffs = this.availableDifficulties;
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if (diffs.length && !diffs.includes(this.selectedDifficulty)) {
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this.selectedDifficulty = diffs[0];
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}
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const leaf = this.getSelectedLeaf();
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const wlr = leaf
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? leaf.losses === 0n
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? Number(leaf.wins)
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: Number(leaf.wins) / Number(leaf.losses)
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: 0;
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return html`
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<!-- Type selector -->
|
||||
<div class="flex gap-2 mt-2 justify-center">
|
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${types.map(
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(t) => html`
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<button
|
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class="text-xs px-2 py-0.5 rounded border ${this.selectedType ===
|
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t
|
||||
? "border-white/60 text-white"
|
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: "border-white/20 text-gray-300"}"
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@click=${() => this.setGameType(t)}
|
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>
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${t === GameType.Public
|
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? translateText("player_modal.public")
|
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: t === GameType.Private
|
||||
? translateText("player_modal.private")
|
||||
: translateText("player_modal.singleplayer")}
|
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</button>
|
||||
`,
|
||||
)}
|
||||
</div>
|
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<!-- Mode selector -->
|
||||
${modes.length
|
||||
? html`<div class="flex gap-2 mt-2 justify-center">
|
||||
${modes.map(
|
||||
(m) => html`
|
||||
<button
|
||||
class="text-xs px-2 py-0.5 rounded border ${this
|
||||
.selectedMode === m
|
||||
? "border-white/60 text-white"
|
||||
: "border-white/20 text-gray-300"}"
|
||||
@click=${() => this.setMode(m)}
|
||||
title=${translateText("player_modal.mode")}
|
||||
>
|
||||
${this.labelForMode(m)}
|
||||
</button>
|
||||
`,
|
||||
)}
|
||||
</div>`
|
||||
: html``}
|
||||
<!-- Difficulty selector -->
|
||||
${diffs.length
|
||||
? html`<div class="flex gap-2 mt-2 justify-center">
|
||||
${diffs.map(
|
||||
(d) =>
|
||||
html` <button
|
||||
class="text-xs px-2 py-0.5 rounded border ${this
|
||||
.selectedDifficulty === d
|
||||
? "border-white/60 text-white"
|
||||
: "border-white/20 text-gray-300"}"
|
||||
@click=${() => this.setDifficulty(d)}
|
||||
title=${translateText("player_modal.difficulty")}
|
||||
>
|
||||
${translateText(`difficulty.${d}`)}
|
||||
</button>`,
|
||||
)}
|
||||
</div>`
|
||||
: html``}
|
||||
${leaf
|
||||
? html`
|
||||
<hr class="w-2/3 border-gray-600 my-2" />
|
||||
<player-stats-grid
|
||||
.titles=${[
|
||||
translateText("player_modal.stats_wins"),
|
||||
translateText("player_modal.stats_losses"),
|
||||
translateText("player_modal.stats_wlr"),
|
||||
translateText("player_modal.stats_games_played"),
|
||||
]}
|
||||
.values=${[
|
||||
renderNumber(leaf.wins),
|
||||
renderNumber(leaf.losses),
|
||||
wlr.toFixed(2),
|
||||
renderNumber(leaf.total),
|
||||
]}
|
||||
></player-stats-grid>
|
||||
<hr class="w-2/3 border-gray-600 my-2" />
|
||||
<player-stats-table
|
||||
.stats=${this.getDisplayedStats()}
|
||||
></player-stats-table>
|
||||
`
|
||||
: html``}
|
||||
`;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
import { LitElement, css, html } from "lit";
|
||||
import { customElement, property } from "lit/decorators.js";
|
||||
|
||||
@customElement("player-stats-grid")
|
||||
export class PlayerStatsGrid extends LitElement {
|
||||
static styles = css`
|
||||
.grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 1rem;
|
||||
}
|
||||
@media (min-width: 640px) {
|
||||
.grid {
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
}
|
||||
}
|
||||
.stat {
|
||||
text-align: center;
|
||||
color: white;
|
||||
font-size: 1rem;
|
||||
}
|
||||
.stat-title {
|
||||
color: #bbb;
|
||||
font-size: 0.9rem;
|
||||
}
|
||||
.stat-value {
|
||||
font-size: 1.25rem;
|
||||
font-weight: bold;
|
||||
}
|
||||
`;
|
||||
|
||||
@property({ type: Array }) titles: string[] = [];
|
||||
@property({ type: Array }) values: Array<string | number> = [];
|
||||
|
||||
render() {
|
||||
return html`
|
||||
<div class="grid mb-2">
|
||||
${Array(4)
|
||||
.fill(0)
|
||||
.map(
|
||||
(_, i) => html`
|
||||
<div class="stat">
|
||||
<div class="stat-value">${this.values[i] ?? ""}</div>
|
||||
<div class="stat-title">${this.titles[i] ?? ""}</div>
|
||||
</div>
|
||||
`,
|
||||
)}
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,196 @@
|
||||
import { LitElement, css, html } from "lit";
|
||||
import { customElement, property } from "lit/decorators.js";
|
||||
import {
|
||||
PlayerStats,
|
||||
boatUnits,
|
||||
bombUnits,
|
||||
otherUnits,
|
||||
} from "../../../../core/StatsSchemas";
|
||||
import { renderNumber, translateText } from "../../../Utils";
|
||||
|
||||
@customElement("player-stats-table")
|
||||
export class PlayerStatsTable extends LitElement {
|
||||
static styles = css`
|
||||
.table-container {
|
||||
margin-top: 1rem;
|
||||
width: 100%;
|
||||
max-width: 28rem;
|
||||
}
|
||||
table {
|
||||
width: 100%;
|
||||
font-size: 0.95rem;
|
||||
color: #ccc;
|
||||
border-collapse: collapse;
|
||||
}
|
||||
th,
|
||||
td {
|
||||
padding: 0.25rem 0.5rem;
|
||||
text-align: center;
|
||||
}
|
||||
th {
|
||||
color: #bbb;
|
||||
font-weight: 600;
|
||||
}
|
||||
.section-title {
|
||||
color: #888;
|
||||
font-size: 1rem;
|
||||
font-weight: bold;
|
||||
margin-bottom: 0.5rem;
|
||||
}
|
||||
`;
|
||||
|
||||
@property({ type: Object }) stats: PlayerStats;
|
||||
|
||||
render() {
|
||||
return html`
|
||||
<div class="table-container">
|
||||
<div class="section-title">
|
||||
${translateText("player_stats_table.building_stats")}
|
||||
</div>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th class="text-left">
|
||||
${translateText("player_stats_table.building")}
|
||||
</th>
|
||||
<th>${translateText("player_stats_table.built")}</th>
|
||||
<th>${translateText("player_stats_table.destroyed")}</th>
|
||||
<th>${translateText("player_stats_table.captured")}</th>
|
||||
<th>${translateText("player_stats_table.lost")}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
${otherUnits.map((key) => {
|
||||
const built = this.stats?.units?.[key]?.[0] ?? 0n;
|
||||
const destroyed = this.stats?.units?.[key]?.[1] ?? 0n;
|
||||
const captured = this.stats?.units?.[key]?.[2] ?? 0n;
|
||||
const lost = this.stats?.units?.[key]?.[3] ?? 0n;
|
||||
return html`
|
||||
<tr>
|
||||
<td>${translateText(`player_stats_table.unit.${key}`)}</td>
|
||||
<td>${renderNumber(built)}</td>
|
||||
<td>${renderNumber(destroyed)}</td>
|
||||
<td>${renderNumber(captured)}</td>
|
||||
<td>${renderNumber(lost)}</td>
|
||||
</tr>
|
||||
`;
|
||||
})}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
<div class="table-container">
|
||||
<div class="section-title">
|
||||
${translateText("player_stats_table.ship_arrivals")}
|
||||
</div>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th class="text-left">
|
||||
${translateText("player_stats_table.ship_type")}
|
||||
</th>
|
||||
<th>${translateText("player_stats_table.sent")}</th>
|
||||
<th>${translateText("player_stats_table.destroyed")}</th>
|
||||
<th>${translateText("player_stats_table.arrived")}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
${boatUnits.map((key) => {
|
||||
const sent = this.stats?.boats?.[key]?.[0] ?? 0n;
|
||||
const arrived = this.stats?.boats?.[key]?.[1] ?? 0n;
|
||||
const destroyed = this.stats?.boats?.[key]?.[3] ?? 0n;
|
||||
return html`
|
||||
<tr>
|
||||
<td>${translateText(`player_stats_table.unit.${key}`)}</td>
|
||||
<td>${renderNumber(sent)}</td>
|
||||
<td>${renderNumber(destroyed)}</td>
|
||||
<td>${renderNumber(arrived)}</td>
|
||||
</tr>
|
||||
`;
|
||||
})}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
<div class="table-container">
|
||||
<div class="section-title">
|
||||
${translateText("player_stats_table.nuke_stats")}
|
||||
</div>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th class="text-left" style="width:40%">
|
||||
${translateText("player_stats_table.weapon")}
|
||||
</th>
|
||||
<th class="text-center" style="width:20%">
|
||||
${translateText("player_stats_table.built")}
|
||||
</th>
|
||||
<th class="text-center" style="width:20%">
|
||||
${translateText("player_stats_table.destroyed")}
|
||||
</th>
|
||||
<th class="text-center" style="width:20%">
|
||||
${translateText("player_stats_table.hits")}
|
||||
</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
${bombUnits.map((bomb) => {
|
||||
const launched = this.stats?.bombs?.[bomb]?.[0] ?? 0n;
|
||||
const landed = this.stats?.bombs?.[bomb]?.[1] ?? 0n;
|
||||
const intercepted = this.stats?.bombs?.[bomb]?.[2] ?? 0n;
|
||||
return html`
|
||||
<tr>
|
||||
<td>${translateText(`player_stats_table.unit.${bomb}`)}</td>
|
||||
<td class="text-center">${renderNumber(launched)}</td>
|
||||
<td class="text-center">${renderNumber(landed)}</td>
|
||||
<td class="text-center">${renderNumber(intercepted)}</td>
|
||||
</tr>
|
||||
`;
|
||||
})}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
<div class="table-container">
|
||||
<div class="section-title">
|
||||
${translateText("player_stats_table.player_metrics")}
|
||||
</div>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>${translateText("player_stats_table.attack")}</th>
|
||||
<th>${translateText("player_stats_table.sent")}</th>
|
||||
<th>${translateText("player_stats_table.received")}</th>
|
||||
<th>${translateText("player_stats_table.cancelled")}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>${translateText("player_stats_table.count")}</td>
|
||||
<td>${renderNumber(this.stats?.attacks?.[0] ?? 0n)}</td>
|
||||
<td>${renderNumber(this.stats?.attacks?.[1] ?? 0n)}</td>
|
||||
<td>${renderNumber(this.stats?.attacks?.[2] ?? 0n)}</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<table style="margin-top: 0.75rem;">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>${translateText("player_stats_table.gold")}</th>
|
||||
<th>${translateText("player_stats_table.workers")}</th>
|
||||
<th>${translateText("player_stats_table.war")}</th>
|
||||
<th>${translateText("player_stats_table.trade")}</th>
|
||||
<th>${translateText("player_stats_table.steal")}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>${translateText("player_stats_table.count")}</td>
|
||||
<td>${renderNumber(this.stats?.gold?.[0] ?? 0n)}</td>
|
||||
<td>${renderNumber(this.stats?.gold?.[1] ?? 0n)}</td>
|
||||
<td>${renderNumber(this.stats?.gold?.[2] ?? 0n)}</td>
|
||||
<td>${renderNumber(this.stats?.gold?.[3] ?? 0n)}</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user