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bugfix: flags not showing in game
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@@ -396,6 +396,7 @@ export const ClientJoinMessageSchema = ClientBaseMessageSchema.extend({
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type: z.literal("join"),
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lastTurn: z.number(), // The last turn the client saw.
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username: SafeString,
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flag: SafeString.nullable().optional(),
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});
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export const ClientMessageSchema = z.union([
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