alliances expire after 1000 ticks (~1.5 minutes)

This commit is contained in:
evanpelle
2024-09-22 19:54:12 -07:00
parent d874392467
commit 08672f68a9
8 changed files with 61 additions and 9 deletions
+5 -1
View File
@@ -1,9 +1,10 @@
import {Tick} from "../game/Game";
import {GameID} from "../Schemas";
import {DefaultConfig} from "./DefaultConfig";
export const devConfig = new class extends DefaultConfig {
percentageTilesOwnedToWin(): number {
return 80
return 95
}
numSpawnPhaseTurns(): number {
return 80
@@ -22,6 +23,9 @@ export const devConfig = new class extends DefaultConfig {
return 0
}
// allianceDuration(): Tick {
// return 10 * 10
// }
numFakeHumans(gameID: GameID): number {
return 0