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https://github.com/openfrontio/OpenFrontIO.git
synced 2026-07-05 03:52:14 +00:00
alliances expire after 1000 ticks (~1.5 minutes)
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@@ -1,6 +1,6 @@
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import {nullable} from "zod";
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import {EventBus, GameEvent} from "../../../core/EventBus";
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import {AllianceRequest, AllianceRequestEvent, AllianceRequestReplyEvent, BrokeAllianceEvent, Game, PlayerID} from "../../../core/game/Game";
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import {AllianceExpiredEvent, AllianceRequest, AllianceRequestEvent, AllianceRequestReplyEvent, BrokeAllianceEvent, Game, Player, PlayerID} from "../../../core/game/Game";
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import {ClientID} from "../../../core/Schemas";
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import {Layer} from "./Layer";
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@@ -57,6 +57,7 @@ export class EventsDisplay implements Layer {
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this.eventBus.on(AllianceRequestReplyEvent, a => this.onAllianceRequestReplyEvent(a))
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this.eventBus.on(DisplayMessageEvent, e => this.onDisplayMessageEvent(e))
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this.eventBus.on(BrokeAllianceEvent, e => this.onBrokeAllianceEvent(e))
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this.eventBus.on(AllianceExpiredEvent, e => this.onAllianceExpiredEvent(e))
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this.renderTable()
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}
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@@ -148,7 +149,6 @@ export class EventsDisplay implements Layer {
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createdAt: this.game.ticks(),
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onDelete: () => this.eventBus.emit(new AllianceRequestReplyUIEvent(event.allianceRequest, false))
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});
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this.renderTable()
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}
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// TODO: move this to DisplayMessageEvent
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@@ -167,7 +167,6 @@ export class EventsDisplay implements Layer {
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highlight: true,
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createdAt: this.game.ticks(),
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});
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this.renderTable()
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}
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onBrokeAllianceEvent(event: BrokeAllianceEvent) {
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@@ -193,8 +192,32 @@ export class EventsDisplay implements Layer {
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}
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}
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onAllianceExpiredEvent(event: AllianceExpiredEvent) {
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const myPlayer = this.game.playerByClientID(this.clientID)
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if (myPlayer == null) {
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return
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}
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let other: Player = null
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if (event.player1 == myPlayer) {
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other = event.player2
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}
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if (event.player2 == myPlayer) {
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other = event.player1
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}
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if (other == null) {
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return
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}
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this.addEvent({
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description: `Your alliance with ${other.name()} expired`,
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type: MessageType.WARN,
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highlight: true,
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createdAt: this.game.ticks(),
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})
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}
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addEvent(event: Event): void {
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this.events.push(event);
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this.renderTable()
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}
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removeEvent(index: number): void {
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